What is the main function of the Inspector window in Unity?

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The primary function of the Inspector window in Unity is to display and edit properties of selected GameObjects. When you select a GameObject in the scene or hierarchy, the Inspector provides a detailed view of all the components attached to that GameObject, as well as their respective properties. This allows developers to tweak parameters, change visual elements, and adjust behaviors in real-time, making it an essential tool for game development.

With the Inspector, users can modify everything from transform properties (like position, rotation, and scale) to the settings of various components (like Rigidbody, Collider, and custom scripts). This level of interactivity and control makes it a crucial part of the workflow in Unity, enhancing efficiency during the design and development process.

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